<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"><channel><title>Disqus - Latest Comments for evansims</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#usercomments-baf62ede" type="application/json"/><link>http://disqus.com/people/evansims/</link><description></description><language>en</language><lastBuildDate>Mon, 20 Jul 2009 14:11:06 -0000</lastBuildDate><item><title>Re: jQuery: Autoscale Element to Parent Width</title><link>http://evansims.com/projects/jquery-autoscale-to-parent#comment-19650068</link><description>Right you are; fixed. Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Mon, 20 Jul 2009 14:11:06 -0000</pubDate></item><item><title>Re: http://evansims.com/tips/fix-broken-volume-and-media-controls-under-windows-7</title><link>http://evansims.com/tips/fix-broken-volume-and-media-controls-under-windows-7#comment-19650116</link><description>Glad I could help!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Tue, 30 Jun 2009 23:47:02 -0000</pubDate></item><item><title>Re: HOWTO Install Cherokee, MySQL, PHP and WordPress on Ubuntu 9.04 Jaunty Jackalope</title><link>http://techmiso.com/2164/howto-install-cherokee-mysql-php-and-wordpress-on-ubuntu-904-jaunty-jackalope/#comment-10499646</link><description>Great stuff, thanks! Cherokee looks really promising. I'll have to give this a try.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Thu, 04 Jun 2009 18:12:05 -0000</pubDate></item><item><title>Re: http://evansims.com/reviews/code-geass-lelouch-of-the-rebellion</title><link>http://evansims.com/reviews/code-geass-lelouch-of-the-rebellion#comment-19650102</link><description>Yeah, that definitely makes sense. It just felt weird to have so much build up and then a sudden and rather anticlimactic finale like that for the season. I am definitely enjoying R2 though. Will have a review of that in a few weeks time. Thanks for your comment!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Thu, 28 May 2009 15:23:49 -0000</pubDate></item><item><title>Re: Gotham Knight • Evan Sims</title><link>http://evansims.com/movies/gotham-knight#comment-19650075</link><description>Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Thu, 28 May 2009 15:22:37 -0000</pubDate></item><item><title>Re: Gotham Knight • Evan Sims</title><link>http://evansims.com/movies/gotham-knight#comment-19650074</link><description>Hey man, thanks for stopping by. Yeah, it's a caching bug with the WP 2.8 beta I'm running and WP-Super-Cache. Some sort of incompatibility. Unfortunately it seems to crop up every few days. I think I'm going to disable the plugin until they can get the issue fixed. Appreciate the heads up, though.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Thu, 28 May 2009 15:20:07 -0000</pubDate></item><item><title>Re: Terminator Salvation</title><link>http://evansims.com/movies/terminator-salvation#comment-19650111</link><description>I agree on both fronts, but I'm not sure you can look at this film as just another Terminator. It really felt like they were trying to start fresh (by moving the perspective to the future, which hasn't happened before really) and introducing a "grayer" area in the man vs machine story with Marcus. I think they had all the right players, but went with a garbage script. Really sad.&lt;br&gt;&lt;br&gt;I'm sure there will be a T5, bad reviews or not. The money is still green.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Mon, 25 May 2009 01:04:05 -0000</pubDate></item><item><title>Re: http://evansims.com/thoughts/this-is-one-small-step-for-man</title><link>http://evansims.com/thoughts/this-is-one-small-step-for-man#comment-19650109</link><description>I took all my courses online and really enjoyed it. A close &lt;a href="http://www.shinikaru.com/" rel="nofollow"&gt;friend of mine&lt;/a&gt; took half online, half on campus. I visited the campus a couple times and thought it was really nice, but moving my freelance business was too tricky to do it that way. Plus the schedule of the online courses worked out better for me anyway.&lt;br&gt;&lt;br&gt;I'd highly recommend &lt;a href="http://www.uat.edu" rel="nofollow"&gt;UAT&lt;/a&gt; if you're thinking about going into the game industry. They have a solid program.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Mon, 25 May 2009 01:01:23 -0000</pubDate></item><item><title>Re: http://evansims.com/movies/x-men-origins-wolverine</title><link>http://evansims.com/movies/x-men-origins-wolverine#comment-19650107</link><description>Hah. Yeah I'll probably give the PC version a whirl. The reviews seem to be pretty positive.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Tue, 19 May 2009 20:59:08 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/mmo-firsts-meme</title><link>http://evansims.com/gaming/mmo-firsts-meme#comment-19650105</link><description>Damn right!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Fri, 15 May 2009 10:32:20 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/optimizing-warhammer-onlines-game-performance</title><link>http://evansims.com/gaming/optimizing-warhammer-onlines-game-performance#comment-19650094</link><description>You are correct that there are pros and cons to Vertical Sync. All vertical sync does is limit your frames to the refresh rate of your monitor. This was useful back in the days of CRTs, but for LCDs this is less so. Most LCDs have a refresh rate of 60. So, by enabling this you are limiting yourself to a theoretical 60 frames per second. The catch here is that (1) few machines can run WAR at a stable 60 FPS, so it doesn't really matter, and (2) by enabling vertical sync you can unlock pre-rendering. This allows the game engine and your graphics card to pre-render scenes a frame or two ahead before they're really needed. This makes for a smoother looking experience in situations where your frames are already low, such as keep/fortress/city sieges, and can sometimes be beneficial in other circumstances as well.&lt;br&gt;&lt;br&gt;So, you are correct, for most games vertical sync would be a no-no; but in WAR this is a little different. If your PC is one of the few that can run above 60 FPS, don't enable it. Otherwise it's good to have.&lt;br&gt;&lt;br&gt;Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Fri, 27 Mar 2009 20:50:26 -0000</pubDate></item><item><title>Re: Adding a Bloom Effect to Warhammer</title><link>http://evansims.com/gaming/adding-a-bloom-effect-to-warhammer#comment-19650097</link><description>Hey Alufei; small world! Are you studying game programming in school, or on your own time? I'd love to see a well-built Java/OpenGL MMO. The handful that are out there are really give the technologies a bad name.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sat, 14 Mar 2009 13:00:13 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/optimizing-warhammer-onlines-game-performance</title><link>http://evansims.com/gaming/optimizing-warhammer-onlines-game-performance#comment-19650091</link><description>It couldn't hurt to try, but you probably won't be able to get much more out of that 256MB. I would start with a very low value, something like 0.5, and work up/down from there based on the performance you're seeing. If you get crashes, or a lot of hard drive activity (indicating textures being swapped in and out of memory from the swapfile) or corruption in the appearance of textures, I'd lower it in small intervals.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Tue, 10 Mar 2009 01:19:56 -0000</pubDate></item><item><title>Re: Brightkite Location • Evan Sims</title><link>http://evansims.com/projects/brightkite-location#comment-19650077</link><description>Hi Jan; Good find, thank you! I'll look into a solution for this for the next build.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Mon, 02 Mar 2009 14:51:17 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/revisiting-final-fantasy-xi-finally-casual-gamer-friendly</title><link>http://evansims.com/gaming/revisiting-final-fantasy-xi-finally-casual-gamer-friendly#comment-19650088</link><description>Hey Carson,&lt;br&gt;&lt;br&gt;I'm actually a couple hours south, just outside Champaign-Urbana. I'm up in Chicago all the time, though.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Tue, 17 Feb 2009 22:47:29 -0000</pubDate></item><item><title>Re: Redesigned; v2009.1</title><link>http://evansims.com/web/site-redesigned#comment-19650086</link><description>Please do! =)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sat, 14 Feb 2009 15:55:08 -0000</pubDate></item><item><title>Re: Redesigned; v2009.1</title><link>http://evansims.com/web/site-redesigned#comment-19650084</link><description>Thanks! Yeah, I'm leaning towards more of a microblogging-format for my posts. It's always "felt" like a more accessible blogging format to me.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Mon, 09 Feb 2009 13:00:52 -0000</pubDate></item><item><title>Re: Redesigned; v2009.1</title><link>http://evansims.com/web/site-redesigned#comment-19650082</link><description>If I hadn't gotten fed up with my 360's death wish, I'd totally look that up right now. =\</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sun, 08 Feb 2009 20:01:38 -0000</pubDate></item><item><title>Re: 14 free or open source Windows applications I love</title><link>http://evansims.com/tips/14-free-or-open-source-windows-applications-i-love#comment-5525911</link><description>I do indeed; we have a Mac Pro and a Macbook Air here in the house. The &lt;br&gt;vast majority of my work requires me to work in Windows however, so &lt;br&gt;that's why I end up with posts like this more often than not. =)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sat, 24 Jan 2009 20:52:09 -0000</pubDate></item><item><title>Re: FriendFeed Activity Widget</title><link>http://evansims.com/projects/friendfeed_activity_widget#comment-5273109</link><description>Hmm, very weird. Try loading it up in Safari and see if you get the same result.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sun, 18 Jan 2009 19:01:13 -0000</pubDate></item><item><title>Re: FriendFeed Activity Widget</title><link>http://evansims.com/projects/friendfeed_activity_widget#comment-5272319</link><description>Hmm, so odd. That happens when the widget's stylesheet fails to load&lt;br&gt;for whatever reason... I'd normally say it's an installation problem&lt;br&gt;with a setup, but since you're seeing it on mine I can only figure&lt;br&gt;there is something stopping it from loading properly for you. Are you&lt;br&gt;behind a firewall or anything?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sun, 18 Jan 2009 17:45:14 -0000</pubDate></item><item><title>Re: FriendFeed Activity Widget</title><link>http://evansims.com/projects/friendfeed_activity_widget#comment-5272142</link><description>What browser are you using, Anthony? I haven't seen that happen on any&lt;br&gt;of the browsers I've tried.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sun, 18 Jan 2009 17:28:18 -0000</pubDate></item><item><title>Re: 14 free or open source Windows applications I love</title><link>http://evansims.com/tips/14-free-or-open-source-windows-applications-i-love#comment-4241565</link><description>Good call! I haven't tried DVD Flick, but I do really like DVD Shrink. Very handy app.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sun, 07 Dec 2008 21:53:21 -0000</pubDate></item><item><title>Re: Recording live video on the iPhone with Qik and Viddler</title><link>http://cdevroe.com/notes/iphone-qik-viddler/#comment-7902761</link><description>That's brilliant, Colin! Yet another reason to push me towards getting an iPhone, eh? =)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Fri, 21 Nov 2008 01:13:30 -0000</pubDate></item><item><title>Re: Brightkite Location • Evan Sims</title><link>http://evansims.com/projects/brightkite-location#comment-3461339</link><description>OK, Derek: I suspect the problem you're encountering may be due to a combination of WP Super Cache enforcing gzip and the plugin being unable to determine the path to it's stylesheet file. Just a guess right now, as I haven't been able to actually reproduce the problem myself.&lt;br&gt;&lt;br&gt;I went ahead and built a debugger function into the plugin; when you get a moment, try downloading the debug version, replacing the existing copy you have installed and using the new function bkDebug() in your template. Pop me the data it data it outputs from there. If you can't load the page after activating, open up the php file and remove line #224, "add_action('wp_head', 'bkWordpressHeaders');". That should let you see the output.&lt;br&gt;&lt;br&gt;Debug version: &lt;a href="http://dl.getdropbox.com/u/23890/brightkite_b4.zip" rel="nofollow"&gt;http://dl.getdropbox.com/u/23890/brightkite_b4.zip&lt;/a&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Mon, 03 Nov 2008 16:06:58 -0000</pubDate></item></channel></rss>