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<rss version="2.0"><channel><title>Disqus - Latest Comments for evansims</title><link>http://disqus.com/people/evansims/</link><description></description><language>en</language><lastBuildDate>Mon, 20 Jul 2009 14:11:06 -0000</lastBuildDate><item><title>Re: jQuery: Autoscale Element to Parent Width</title><link>http://evansims.disqus.com/jquery_autoscale_element_to_parent_width/#comment-19650068</link><description>Right you are; fixed. Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Mon, 20 Jul 2009 14:11:06 -0000</pubDate></item><item><title>Re: http://evansims.com/tips/fix-broken-volume-and-media-controls-under-windows-7</title><link>http://evansims.disqus.com/thread_129/#comment-19650116</link><description>Glad I could help!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Tue, 30 Jun 2009 23:47:02 -0000</pubDate></item><item><title>Re: HOWTO Install Cherokee, MySQL, PHP and WordPress on Ubuntu 9.04 Jaunty Jackalope</title><link>http://techmiso.disqus.com/howto_install_cherokee_mysql_php_and_wordpress_on_ubuntu_904_jaunty_jackalope/#comment-10575623</link><description>If you do decide to give it a run, let me know how it works out for you.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jark</dc:creator><pubDate>Sat, 06 Jun 2009 21:53:20 -0000</pubDate></item><item><title>Re: HOWTO Install Cherokee, MySQL, PHP and WordPress on Ubuntu 9.04 Jaunty Jackalope</title><link>http://techmiso.disqus.com/howto_install_cherokee_mysql_php_and_wordpress_on_ubuntu_904_jaunty_jackalope/#comment-10499646</link><description>Great stuff, thanks! Cherokee looks really promising. I'll have to give this a try.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Thu, 04 Jun 2009 18:12:05 -0000</pubDate></item><item><title>Re: http://evansims.com/reviews/code-geass-lelouch-of-the-rebellion</title><link>http://evansims.disqus.com/thread_61/#comment-19650102</link><description>Yeah, that definitely makes sense. It just felt weird to have so much build up and then a sudden and rather anticlimactic finale like that for the season. I am definitely enjoying R2 though. Will have a review of that in a few weeks time. Thanks for your comment!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Thu, 28 May 2009 15:23:49 -0000</pubDate></item><item><title>Re: Gotham Knight • Evan Sims</title><link>http://evansims.disqus.com/gotham_knight_evan_sims/#comment-19650075</link><description>Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Thu, 28 May 2009 15:22:37 -0000</pubDate></item><item><title>Re: Gotham Knight • Evan Sims</title><link>http://evansims.disqus.com/gotham_knight_evan_sims/#comment-19650074</link><description>Hey man, thanks for stopping by. Yeah, it's a caching bug with the WP 2.8 beta I'm running and WP-Super-Cache. Some sort of incompatibility. Unfortunately it seems to crop up every few days. I think I'm going to disable the plugin until they can get the issue fixed. Appreciate the heads up, though.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Thu, 28 May 2009 15:20:07 -0000</pubDate></item><item><title>Re: Terminator Salvation</title><link>http://evansims.disqus.com/terminator_salvation/#comment-19650111</link><description>I agree on both fronts, but I'm not sure you can look at this film as just another Terminator. It really felt like they were trying to start fresh (by moving the perspective to the future, which hasn't happened before really) and introducing a "grayer" area in the man vs machine story with Marcus. I think they had all the right players, but went with a garbage script. Really sad.&lt;br&gt;&lt;br&gt;I'm sure there will be a T5, bad reviews or not. The money is still green.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Mon, 25 May 2009 01:04:05 -0000</pubDate></item><item><title>Re: http://evansims.com/thoughts/this-is-one-small-step-for-man</title><link>http://evansims.disqus.com/thread_21/#comment-19650109</link><description>I took all my courses online and really enjoyed it. A close &lt;a href="http://www.shinikaru.com/" rel="nofollow"&gt;friend of mine&lt;/a&gt; took half online, half on campus. I visited the campus a couple times and thought it was really nice, but moving my freelance business was too tricky to do it that way. Plus the schedule of the online courses worked out better for me anyway.&lt;br&gt;&lt;br&gt;I'd highly recommend &lt;a href="http://www.uat.edu" rel="nofollow"&gt;UAT&lt;/a&gt; if you're thinking about going into the game industry. They have a solid program.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Mon, 25 May 2009 01:01:23 -0000</pubDate></item><item><title>Re: http://evansims.com/movies/x-men-origins-wolverine</title><link>http://evansims.disqus.com/thread_27/#comment-19650107</link><description>Hah. Yeah I'll probably give the PC version a whirl. The reviews seem to be pretty positive.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Tue, 19 May 2009 20:59:08 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/mmo-firsts-meme</title><link>http://evansims.disqus.com/thread_13/#comment-19650105</link><description>Damn right!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Fri, 15 May 2009 10:32:20 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/optimizing-warhammer-onlines-game-performance</title><link>http://evansims.disqus.com/thread_52/#comment-19650095</link><description>Very cool, thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kaznof</dc:creator><pubDate>Tue, 31 Mar 2009 18:45:39 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/optimizing-warhammer-onlines-game-performance</title><link>http://evansims.disqus.com/thread_52/#comment-19650094</link><description>You are correct that there are pros and cons to Vertical Sync. All vertical sync does is limit your frames to the refresh rate of your monitor. This was useful back in the days of CRTs, but for LCDs this is less so. Most LCDs have a refresh rate of 60. So, by enabling this you are limiting yourself to a theoretical 60 frames per second. The catch here is that (1) few machines can run WAR at a stable 60 FPS, so it doesn't really matter, and (2) by enabling vertical sync you can unlock pre-rendering. This allows the game engine and your graphics card to pre-render scenes a frame or two ahead before they're really needed. This makes for a smoother looking experience in situations where your frames are already low, such as keep/fortress/city sieges, and can sometimes be beneficial in other circumstances as well.&lt;br&gt;&lt;br&gt;So, you are correct, for most games vertical sync would be a no-no; but in WAR this is a little different. If your PC is one of the few that can run above 60 FPS, don't enable it. Otherwise it's good to have.&lt;br&gt;&lt;br&gt;Thanks!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Fri, 27 Mar 2009 20:50:26 -0000</pubDate></item><item><title>Re: Adding a Bloom Effect to Warhammer</title><link>http://evansims.disqus.com/adding_a_bloom_effect_to_warhammer/#comment-19650098</link><description>Well I am studying general programming in school. C, C++, etc. But game programming is what I kinda want to get into. Yes I'm going to try and shoot for a quality Java/OpenGL MMO that I really hope I can get off the ground. Right now with my limited programming knowledge in general (I mean I can program real well and do some advanced things, but nothing on teh level of games yet) I have to wait a bit. I'm going to shoot for a AAA Java/OpenGL game if I can get backers once I start looking. Right now I am going to try and write as much as possible on my own and then probably see if I can get EA to help me or something. I used to QA Test professionally for them, and this summer I might start working as an Intern there as a game developer, so we will see.&lt;br&gt;&lt;br&gt;I plan to use &lt;a href="http://www.projectdarkstar.com/" rel="nofollow"&gt;Project Darkstar&lt;/a&gt;, &lt;a href="http://www.ardor3d.com/" rel="nofollow"&gt;Ardor3D&lt;/a&gt; (similar to &lt;a href="http://www.jmonkeyengine.com/" rel="nofollow"&gt;JMonkeyEngine&lt;/a&gt;), and see if I can implement Quel Solaar's &lt;a href="http://www.quelsolaar.com/verse/index.html" rel="nofollow"&gt;Verse&lt;/a&gt; somehow to use as my base. Still have to talk to the author of &lt;a href="http://www.quelsolaar.com/love/index.html" rel="nofollow"&gt;Love&lt;/a&gt; to see how Verse works and what limitations it has.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yulian Kuncheff (Alufei)</dc:creator><pubDate>Wed, 25 Mar 2009 23:03:32 -0000</pubDate></item><item><title>Re: Adding a Bloom Effect to Warhammer</title><link>http://evansims.disqus.com/adding_a_bloom_effect_to_warhammer/#comment-19650097</link><description>Hey Alufei; small world! Are you studying game programming in school, or on your own time? I'd love to see a well-built Java/OpenGL MMO. The handful that are out there are really give the technologies a bad name.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Sat, 14 Mar 2009 13:00:13 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/optimizing-warhammer-onlines-game-performance</title><link>http://evansims.disqus.com/thread_52/#comment-19650091</link><description>It couldn't hurt to try, but you probably won't be able to get much more out of that 256MB. I would start with a very low value, something like 0.5, and work up/down from there based on the performance you're seeing. If you get crashes, or a lot of hard drive activity (indicating textures being swapped in and out of memory from the swapfile) or corruption in the appearance of textures, I'd lower it in small intervals.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Tue, 10 Mar 2009 01:19:56 -0000</pubDate></item><item><title>Re: Brightkite Location • Evan Sims</title><link>http://evansims.disqus.com/brightkite_location_evan_sims/#comment-19650077</link><description>Hi Jan; Good find, thank you! I'll look into a solution for this for the next build.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Mon, 02 Mar 2009 14:51:17 -0000</pubDate></item><item><title>Re: http://evansims.com/gaming/revisiting-final-fantasy-xi-finally-casual-gamer-friendly</title><link>http://evansims.disqus.com/thread_70/#comment-19650088</link><description>Hey Carson,&lt;br&gt;&lt;br&gt;I'm actually a couple hours south, just outside Champaign-Urbana. I'm up in Chicago all the time, though.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Tue, 17 Feb 2009 22:47:29 -0000</pubDate></item><item><title>Re: Redesigned; v2009.1</title><link>http://evansims.disqus.com/redesigned_v20091/#comment-19650086</link><description>Please do! =)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Sat, 14 Feb 2009 15:55:08 -0000</pubDate></item><item><title>Re: Redesigned; v2009.1</title><link>http://evansims.disqus.com/redesigned_v20091/#comment-19650084</link><description>Thanks! Yeah, I'm leaning towards more of a microblogging-format for my posts. It's always "felt" like a more accessible blogging format to me.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Mon, 09 Feb 2009 13:00:52 -0000</pubDate></item><item><title>Re: Redesigned; v2009.1</title><link>http://evansims.disqus.com/redesigned_v20091/#comment-19650082</link><description>If I hadn't gotten fed up with my 360's death wish, I'd totally look that up right now. =\</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Sims</dc:creator><pubDate>Sun, 08 Feb 2009 20:01:38 -0000</pubDate></item><item><title>Re: 14 free or open source Windows applications I love</title><link>http://evansims.disqus.com/14_free_or_open_source_windows_applications_i_love/#comment-5526471</link><description>I just recently made the switch and damn, I dont know why i didnt make the switch sooner</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BetoGonza</dc:creator><pubDate>Sat, 24 Jan 2009 22:54:32 -0000</pubDate></item><item><title>Re: 14 free or open source Windows applications I love</title><link>http://evansims.disqus.com/14_free_or_open_source_windows_applications_i_love/#comment-5525911</link><description>I do indeed; we have a Mac Pro and a Macbook Air here in the house. The &lt;br&gt;vast majority of my work requires me to work in Windows however, so &lt;br&gt;that's why I end up with posts like this more often than not. =)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sat, 24 Jan 2009 20:52:09 -0000</pubDate></item><item><title>Re: FriendFeed Activity Widget</title><link>http://evansims.disqus.com/friendfeed_activity_widget/#comment-5273109</link><description>Hmm, very weird. Try loading it up in Safari and see if you get the same result.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">evansims</dc:creator><pubDate>Sun, 18 Jan 2009 19:01:13 -0000</pubDate></item><item><title>Re: FriendFeed Activity Widget</title><link>http://evansims.disqus.com/friendfeed_activity_widget/#comment-5272398</link><description>No, no firewall.. I mean, I'm behind my Airport Extreme router, as&lt;br&gt;always, but ... that can't be the issue...</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">acitrano</dc:creator><pubDate>Sun, 18 Jan 2009 17:54:17 -0000</pubDate></item></channel></rss>